Texture Panel Building Tool for TRLE
A modern re-creation of the classic TBuilder tool to build texture panels for TRLE with new features like batch loading, transitions making, on-the-fly non destructive image modifications and more. Built in .NET with WPF (Windows) and Avalonia UI (cross-platform).
Formerly known as TgaBuilder.
Pan, zoom, and place textures with extended dimensioning — up to 128 pages height and 16 pages width.
Full undo/redo history for all operations.
Create texture panels from multiple single texture files at once with automatic layout.
Generate smooth transition tiles with configurable hardness, widening, shift, and pivot controls.
Advanced brick segmentation with 6 algorithms (Felzenszwalb, SLIC, Quickshift, Watershed, Brick Fit, Grid Fit).
Non-destructive adjustments — brightness, contrast, hue, saturation, color overlay with OKLab blending.
Better support for 128×128 or 256×256 px texture sets with imported texture repacking.
WPF for Windows (.NET 6/8) and Avalonia UI for Linux/macOS (preview).
A few demo videos...
Please check the documentations section to learn more about TrLynx's features and usage.
Download links, system requirements, and platform setup for Windows and Linux.
All panels, tabs, mouse/keyboard controls, and keyboard shortcuts.
Comprehensive guide to all modification parameters and transition algorithms.
Third-party library licenses and attributions.
Get the latest release from GitHub Releases
TrLynx.exe (Windows) or TrLynxAvaloniaUi (Linux)
Source panel Ctrl+E and destination panel Ctrl+D
Pick tiles from source, place on destination, save with Ctrl+S